Platinum Games Wants To Publish Its Own IP, 70 Design Documents Pitched By Staff Members
It's brainstormin' time.
We could be seeing a Platinum Games published IP at some point, as Atsushi Inaba, head of development and producer, has said that they're interested in doing so.
"One of the things Platinum is focused on is we're looking into creating our won IP, creating our own game" said Inaba. "Up until now, obviously we've worked on original IPs for a wide variety of publishers. We've also worked on other Hollywood IPs for other publishers as well. But we're becoming more and more interested in the idea of self - publishing and doing out own title".
Platinum Games has nearly 200 employees, and is apparently seeking ideas within the company, with staff members submitting "about 70 design documents", which is a fair amount of brainstorming.
You may remember back in May last year Inaba teased that Platinum was working on a new IP with a new director, but not that they were considering publishing it themselves. The company has worked with some of the big - name publishers, producing excellent games such as Nier: Automata with Square Enix, Transformers: Devastation with Activision, and Bayonetta 2 with Nintendo.
"Over the last year we've pretty much opened the company up to 'anybody can pitch a game', and so over the last year we've gotten about 70 design documents from different people. And if you're going [to] list out the other random ideas, the scratched stuff on paper, that's a hell of a lot more. So this year has been about us basically diluting which stuff we wanted to focus on and not focus on, and drilling down to the point where we now have two designs that we're genuinely focused on" said Inaba.
"We can't put together a AAA, $10 million - plus game, because we just don't have that sort of cash as an independent developer. However, we don't plan to go the indies route with just a few people on a team making a game, so it'll be somewhere in the middle, looking at probably about 20 people on the staff making the game, so that'll still be a healthy [size]".
What sort of game would you like Platinum Games to make? Let us know below!
Written by Megan Parker Posted Has 6 Comments