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Stardew Valley Multiplayer Details Revealed, PC & Switch To Get It First

Farming with friends.

Last year, it was announced that Stardew Valley's multiplayer was in the works, and it's expected to go into beta at the end of 2017. After a multiplayer game is started, Robin, the local carpenter and builder, will visit you on the farm and put up 3 cabins. Naturally, one friend will control a cabin.

Your friends will be able to do whatever you can; be that farming, mining, fishing etc. They can also participate in festivals with you. They'll have their own inventory, and when they're not connected, it can be managed using the chest in their cabin. Of course, the main player will make all the big decisions, such as when to start and end a festival or when to sleep.

Another thing you can do is marry your friends, which could be both a good and a bad thing(!). They'll also be able to marry any available singles in your town. To marry someone in Stardew Valley, you need to 'woo' them, increasing your friendship level indicated by the heart meter. Once you've wooed them enough, you'll need to find the Mermaid Pendant; after you've done so, it's presented to the NPC. If you're intending to marry a friend, the Mermaid Pendant won't be necessary as an "alternative method" with similar effort will be required. Nothing's been said about what that said alternative method is, so stay alert.

The game's publisher, Chucklefish, has said that the main portion of the multiplayer is complete, such as synchronising multiple games over the Internet. Slotting multiplayer into the single player game was a huge task as almost "every source file" was touched, and a massive 15,000 lines of code were rewritten.

Next up is implementing the events and festivals, farmhand cabins, UI & menu, NPC relationships, and then finally testing and optimising the multiplayer to ensure a smooth experience for all.

There will be no servers for the Stardew Valley multiplayer, as friends can be invited onto the player's farm using Steam. Currently there's no word on the console invite mechanism, but it'll probably be similar.

The beta is slated to go live at the end of the year on Steam, and when it's ready in early 2018, it'll be made available as a patch 1.3 on PC, Linux, and Mac. Consoles will get the patch too, starting with the Nintendo Switch (the game is expected to arrive sometime between Q3 & the end of 2017). Due to the patch's size, it'll "take a while to roll out" to each platform. Currently local multiplayer, splitscreen and PvP aren't planned, sorry about that folks.

Will you be jumping in on the PC beta? Let us know below!

Tags: PS4, Xbox-One, PC, Nintendo-Switch

Written by Megan Parker Posted Has 9 Comments


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