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Championship Manager 2007

Publisher: Eidos
58 In Stock Now! - Usually dispatched within 24 hours
 
Our Price £6.48
 
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Go To: Screenshots | Features | Specs | Customer Reviews
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Championship Manager 2007 has a completely new look with new skins, menu shortcuts and a dynamic side bar, all ensuring that every gaming taste is catered for. The introduction of an International Management option enables players to manage their country and be a part of the biggest football tournament in the world.

Championship Manager 2007 Screenshots
Championship Manager 2007 Screenshot 1Championship Manager 2007 Screenshot 2 Championship Manager 2007 Screenshot 3 Championship Manager 2007 Screenshot 4
click images to enlarge Championship Manager 2007 screenshots

Championship Manager 2007 - Features

New Game Modes: 8/9 exciting Challenge Modes at club and international level as well as the traditional Champ Man over 15-20 seasons with the option to stop playing after 3 seasons.

Enhanced Transfer System: The transfer system will be updated for Season 06/07 and will feature greater support for the rules of specific countries and their divisions/leagues and improved transfer negotiations.

News and Media: An enhanced news and media system will allow the manager to make press releases and be the focus of media hate campaigns. Greater use of fan, player, manager and pre-match build up categories will further enhance the variety of the news and media.

Expanded Job Information: Now includes a Job Centre where the manager can advertise for a new assistant. Define the job role and contract details and see who applies

Xbox 360 Live: Go head to head against rival managers in Online Battle Mode matches. Full online Manager Profiles (Gamer Points) so there is no disputing who the best manager is. Downloadable season data, new challenges for Challenge Mode and national Hall of Fame high score tables for Xbox 360 Live subscribers.

Tactics Training: The manager will be able to design their own set piece drills within Tactics pitch, then test them out on the training ground before utilising them within a match.

Championship Manager 2007 - Specifications

Region:

Category: Football

Rating: 3 Years and above

Publisher: Eidos (click here for our Eidos store)

Barcode (EAN) No: 5021290027930

Part Code: 0

Please Note: Any images are used for illustrative purposes only, actual products and/or packaging may differ

Customer Reviews
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1 Reviews of 1. Show All Championship Manager 2007 Reviews

Customer Rating 2 StarsReviewed by: Ipek from Ipek
1
I think we’re splitting hairs here, folks. Exclusivity is gevernod by both factors, really.If MGS is on PS3 and PSP (unlikely, but for the sake of argument), then the game is still exclusive to Sony, but chances are they’ve made changes. So on the one hand, yes it’s exclusive by definition, to Sony hardware.However, it’s not exclusive to the PS3 alone unless the game were changed to fit the format of the PSP. Now I realize every game changes when they’re moved from system to system, and Fight Night 3 from PS2 to 360 is wildly different, but the gameplay is still largely the same. So it’s the same game is what I’m pointing out. This means that I can enjoy Fight Night 3 on the PS2, or the 360. Hence, the game is not exclusive.Gears of War is available on 360 and PC. It is not an exclusive title in developer, or otherwise because Microsoft has very little to do with the development of my PC. They didn’t prescribe parts, they didn’t develop my ram or hard drive, and even my peripherals are logitech, not Microsoft. So to say that because I run Windows, Gears of War retains it’s exclusivity doesn’t make sense to me.At this point, Crysis is exclusive to Windows platforms. It’s not even exclusive to a version of Windows, but displays the moniker, Games for Windows, which we all know is to mean Vista.For the record: I’ve played this game under XP and Vista (Dx9 and 10) and have seen ZERO difference, graphically.I say we’re splitting hairs because we’re trying to find the missing exclusivity. Microsoft loses exclusivity with their games when they move to a new platform, and Windows is definetly a different platform from the 360 OS, given that many people with many hardware configurations are utilizing Windows.Now you could argue that the 360 allows for different hardware configurations, but until you start replacing memory sticks and video cards, that arguement holds no water.My last point (and my hair to split) herein is that a game developed for Windows can work on a variety of systems. An Apple computer with a Windows wrapper can run nearly any application, so suddenly all these Windows Exclusive’ applications just lost their exlusivity. Not in an official release sense, but regardless and independant of the developer, I can utilize my software on a system it wasn’t originally released for. Herego, it’s not exclusive to that computer. Furthermore, it’s not exclusive to any one combination of hardware. Not to mention a PC (as opposed to an Apple) doesn’t have a brand name to go with it. It will have SEVERAL brand names, all working in cohesion. So to say any game on PC is exclusive to any hardware is really ******** because anybody who meets the minimum requirements can play it on their computer. As opposed to a console game proper, which can only work on that specific console.So in short: A game is exclusive based on console relation. A game which is on PS2 and PS3 is not an exclusive PS3 title, it is an exclusive Playstation title. Chances are if a game comes out for PS3 and PS2, it’ll be on Wii and 360 as well, so this whole arguement is really difficult to address.