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Tony Hawk’s Pro Skater from Activision became a megahit last fall. Since then, dozens of companies have tried to bring fringe sports like surfing, sky diving, and other "me, too" extreme sports titles to market, and all of them looking to cash in on the craze. Up until now, none have matched the quality or replayability of Tony Hawk, and only a small few have come close, including this month’s challenger, Dave Mirra Freestyle BMX from Acclaim. Instead of using a skateboard to race against the clock and perform dangerous midair stunts for points and prestige, this game is all about daredevil BMX bike riding, so that players can aim to pull off a "Superman," "Icepick," "Tailwhip," or "Toothpick." In total, there are over a dozen unique environments, such as Camp Woodward’s backbreaking "Lot 8" or the San Jose Ramp Club, to name two. First, players must select their rider of choice, be it repeated World Champion biker Dave Mirra, 1999 Dirt Circuit Champion Ryan Nyquist, or eight other stars of the sport. Each of the riders enjoys his own signature moves, plus even more riders can be unlocked over time. However, there is no create-a-player feature, as there is with a few other games of this kind. Fortunately, controlling the rider is a cinch to learn for younger or novice gamers, and there’s enough substance here to keep players pedaling long after the goals are met. In fact, along with the "Free Ride" mode, the timed "Session" mode, and the challenging, career-based "Proquest" mode, there are 10 different two-player games, including our favorite, dubbed "B-M-X", in which the second player has to mimic the first rider’s moves (remember basketball’s H-O-R-S-E variant?). Dave Mirra Freestyle BMX’s visuals are only satisfactory, with nothing really to kick heels about. The 3-D engine brings a few annoying screen "pop-ups" (objects and backgrounds awkwardly disappear on occasion, as riders move in relation to the "camera") and "clipping" problems (in which the rider gets stuck mysteriously) that probably could’ve been ironed out with a few more weeks in development. And, while the midair stunts and crashes look painfully real, the game also seems to lack a convincing sensation of speed. Features Motion-captured BMX moves by Dave Mirra and Ryan Nyquist 12 interactive environments focused on vert, dirt, and street riding Use modifier button to expand your repertoire to more than 1,300 moves Skeletal Dynamics System generates real-time crashes, different every time 10 different multiplayer games
Region: PAL Version Category: Sports Supplier: Acclaim (click here for our Acclaim store) Barcode (EAN) No: 3455192121113 Please Note: Any images are used for illustrative purposes only, actual products and/or packaging may differ
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